Sunday, 26 April 2015

Implementation

i continued on with the electric room concept adding in the assets i needed from my assets list than i exported so that it could be tested in the game engine and over the network.

we tested all of us playing together on the network in the level that i exported



i added a generator and some wires hanging down and the grid of platforms and texture the platform walls and the generator.


this was a relly good way of getting my ideas for how i wanted the room to look and feel rather than bog yourself down in detail the use of lighting in the right way can really deliver the mood and feel for the room

i also started to model the elevator for the elevator room



i just have to unwrap texture and export

i thgink that it  is a little more than what had been discussed and agreed upon but i don't see a problem with doing a little extra

the elevator turned out really well it didnt take long for me to get it looking how it looks everybody in the group seems to be happy with what i produced so that is a plus

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