and came out with a cool robot so unwrap his UV in blender ready for when i want to texture him
now that the model is unwrapped i used a add on in blender called the meta rig armature to drive my character
Once i posited the armature i sett up my rig with IK for the arms and legs
used bitmap to material to generate my maps
than i animated a run cycle as well as an idle animation
for my character by key framing in blender
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