my group and i made an asset priority list in our meetings and work out what needs to be models we have to make for this stage of design and i was tasked with creating a 3d environment concept of the electric room
this is were the robots are deactivated and rewired and has been fitted out to a challenge area for multiplier combat
players must make there way across the and across the platforms safely to complete this area electrified fences block the player exposed wires and electrified platforms as well as out of control assembly arms in this area are all trying to stop or slow or even kill the player.
this is a concept of the electronic facility that will be in the prototype and was the first of the priority list to try and portray the look and feel of the room
we came up with an idea for colors that are in each room for example blue for the electrical room
grey with color accents and dark grungy textures strong industrial feel mechanical theme to this room
i think that this is a good idea to reflect how i want the level to look like based on what was agrred upon by the group in our meetings i ham happy with the out come

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