Sunday, 22 March 2015

Playthrough Ideas

This is a play through design mock up o have been tasked with this week we met on skype and chatted about our ideas this i what i came up will.

Play through
Player spawns in round room with all other players they all charge for the second room a platform room With flames that engulf certain platforms but leaves a path for players to find and follow player must make it to the entrance to the second room the air gun can be used to extinguish flames and get to the other side quicker and try and blow your opponents into flames or of platforms but beware air gun has cool down.

Room 1
Players enter room in this room there is a grid on which the saws travel on different axis’s randomly  the player must attack or defend against opponents as well as evade the saws. Turrets placed up high that shoot at players but there will be a switch or some mechanism that you can reprogram the turrets to attack other players for you players must reach exits.

Room 2
Players enter room and cleavers fall down blocking the player’s path the player must wait for cleaver to rise again to be able to proceed there will be many of these in the room. There will be no way for the player to get around cleavers because all the wall are electrified and will damage player or force them into cleavers room players must attack and defend using air cun against opponents and reach the exit.

Room 3
The players enter this room this room will have elevations and magnetic explosive ball tumble and fall from above side and below  the player cannot get to close or the bombs will be stuck to the player and explode. The air gun can be used to blow the bombs at players or away from themselves players much reach exit to proceed to the next level.

Room 4 (End)

This room is the most complex this is the final show down  this is where the players fight to the death all versions of traps are here Turrets, Saws, Platforms etc. players eliminate each other until last man standing and then must undergo one final test to become champion of the cobra arena.




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